Crate framebuffer
source ·Expand description
This crate defines a Framebuffer
structure, which is effectively a region of memory
that is interpreted as a 2-D array of pixels.
Re-exports
pub use pixel::*;
Modules
- Defines the
Pixel
trait as well as basic pixel formats, like RBG/RBGA.
Structs
- A framebuffer is a region of memory interpreted as a 2-D array of pixels. The memory buffer is a rectangular region with a width and height.
Functions
- Initializes the final framebuffer based on graphics mode info obtained during boot.